Yad'al-Hecahands

Trap Card · Counter

Effect

When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.

Archetype
Hecahands

Sets and rarities

  • Phantom Revenge (PHRE-EN011) – Rare

Collections